/* bzflag
 * Copyright (c) 1993-2020 Tim Riker
 *
 * This package is free software;  you can redistribute it and/or
 * modify it under the terms of the license found in the file
 * named COPYING that should have accompanied this file.
 *
 * THIS PACKAGE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 */

#include "global.h"


const struct GlobalDBItem globalDBItems[] =
{
    { "_agilityAdVel",        "2.25",             false, StateDatabase::Locked},
    { "_agilityTimeWindow",   "1.0",              false, StateDatabase::Locked},
    { "_agilityVelDelta",     "0.3",              false, StateDatabase::Locked},
    { "_ambientLight",        "none",             false, StateDatabase::Locked},
    { "_angleTolerance",      "0.05",             false, StateDatabase::Locked},
    { "_angularAd",       "1.5",              false, StateDatabase::Locked},
    { "_avenueSize",      "2.0*_boxBase",         false, StateDatabase::Locked},
    { "_baseSize",        "60.0",             false, StateDatabase::Locked},
    { "_boxBase",         "30.0",             false, StateDatabase::Locked},
    { "_boxHeight",       "6.0*_muzzleHeight",        false, StateDatabase::Locked},
    { "_burrowAngularAd",     "0.55",             false, StateDatabase::Locked},
    { "_burrowDepth",     "-1.32",            false, StateDatabase::Locked},
    { "_burrowSpeedAd",       "0.80",             false, StateDatabase::Locked},
    { "_coldetDepth",     "6",                false, StateDatabase::Locked},
    { "_coldetElements",      "4",                false, StateDatabase::Locked},
    { "_countdownResumeDelay",    "5",                false, StateDatabase::Locked},
    { "_cullDepth",       "6",                false, StateDatabase::Locked},
    { "_cullDist",        "fog",              false, StateDatabase::Locked},
    { "_cullElements",        "16",               false, StateDatabase::Locked},
    { "_cullOccluders",       "0",                false, StateDatabase::Locked},
    { "_disableBots",     "0",                false, StateDatabase::Locked},
    { "_disableSpeedChecks",  "0",                false, StateDatabase::Locked},
    { "_disableHeightChecks", "0",                false, StateDatabase::Locked},
    { "_drawCelestial",       "1",                false, StateDatabase::Locked},
    { "_drawClouds",      "1",                false, StateDatabase::Locked},
    { "_drawGround",      "1",                false, StateDatabase::Locked},
    { "_drawGroundLights",    "1",                false, StateDatabase::Locked},
    { "_drawMountains",       "1",                false, StateDatabase::Locked},
    { "_drawSky",         "1",                false, StateDatabase::Locked},
    { "_enableDistanceCheck", "0",                false, StateDatabase::Locked},
    { "_endShotDetection",    "5",                false, StateDatabase::Locked},
    { "_explodeTime",     "5.0",              false, StateDatabase::Locked},
    { "_flagAltitude",        "11.0",             false, StateDatabase::Locked},
    { "_flagEffectTime",      "0.64",             false, StateDatabase::Locked},
    { "_flagHeight",      "10.0",             false, StateDatabase::Locked},
    { "_flagPoleWidth",       "0.025",            false, StateDatabase::Locked},
    { "_flagPoleSize",        "0.8",              false, StateDatabase::Locked},
    { "_flagRadius",      "2.5",              false, StateDatabase::Locked},
    { "_friction",        "0",                false, StateDatabase::Locked},
    { "_forbidMarkers",       "0",                false, StateDatabase::Locked},
    { "_fogMode",         "none",             false, StateDatabase::Locked},
    { "_fogDensity",      "0.001",            false, StateDatabase::Locked},
    { "_fogStart",        "0.5*_worldSize",       false, StateDatabase::Locked},
    { "_fogEnd",          "_worldSize",           false, StateDatabase::Locked},
    { "_fogColor",        "0.25 0.25 0.25",       false, StateDatabase::Locked},
    { "_fogNoSky",        "0",                false, StateDatabase::Locked},
    { "_forbidIdentify",      "0",                false, StateDatabase::Locked},
    { "_forbidHunting",       "0",                false, StateDatabase::Locked},
    { "_gmActivationTime",    "0.5",              false, StateDatabase::Locked},
    { "_gmAdLife",        "0.95",             false, StateDatabase::Locked},
    { "_gmSize",          "1.5",              false, StateDatabase::Locked},
    { "_gmTurnAngle",     "0.628319",         false, StateDatabase::Locked},
    { "_gravity",         "-9.8",             false, StateDatabase::Locked},
    { "_handicapScoreDiff",   "50.0",             false, StateDatabase::Locked},
    { "_handicapVelAd",       "2.0",              false, StateDatabase::Locked},
    { "_handicapAngAd",       "1.5",              false, StateDatabase::Locked},
    { "_handicapShotAd",      "1.75",             false, StateDatabase::Locked},
    { "_hideFlagsOnRadar",    "0",                false, StateDatabase::Locked},
    { "_hideTeamFlagsOnRadar",    "0",                false, StateDatabase::Locked},
    { "_HTTPIndexResourceDir",    "",             false, StateDatabase::Locked},
    { "_identifyRange",       "50.0",             false, StateDatabase::Locked},
    { "_jumpVelocity",        "19.0",             false, StateDatabase::Locked},
    { "_laserAdLife",     "0.1",              false, StateDatabase::Locked},
    { "_laserAdRate",     "0.5",              false, StateDatabase::Locked},
    { "_laserAdVel",      "1000.0",           false, StateDatabase::Locked},
    { "_latitude",        "37.5",             false, StateDatabase::Locked},
    { "_lockOnAngle",     "0.15",             false, StateDatabase::Locked},
    { "_longitude",       "122",              false, StateDatabase::Locked},
    { "_lRAdRate",        "0.5",              false, StateDatabase::Locked},
    { "_maxBumpHeight",       "0.33",             false, StateDatabase::Locked},
    { "_maxFlagGrabs",        "4.0",              false, StateDatabase::Locked},
    { "_maxLOD",          "32767.0",          false, StateDatabase::Locked},
    { "_maxPlayerAddDelay",           "30",           false, StateDatabase::Locked},
    { "_mirror",          "none",             false, StateDatabase::Locked},
    { "_momentumAngAcc",      "1.0",              false, StateDatabase::Locked},
    { "_momentumLinAcc",      "1.0",              false, StateDatabase::Locked},
    { "_momentumFriction",    "0",                false, StateDatabase::Locked},
    { "_mGunAdLife",      "1.0 / _mGunAdRate",        false, StateDatabase::Locked},
    { "_mGunAdRate",      "10.0",             false, StateDatabase::Locked},
    { "_mGunAdVel",       "1.5",              false, StateDatabase::Locked},
    { "_muzzleFront",     "_tankRadius + 0.1",        false, StateDatabase::Locked},
    { "_muzzleHeight",        "1.57",             false, StateDatabase::Locked},
    { "_noClimb",         "1",                false, StateDatabase::Locked},
    { "_noShadows",       "0",                false, StateDatabase::Locked},
    { "_noSmallPackets",      "0",                false, StateDatabase::Locked},
    { "_notRespondingTime",   "5.0",              false, StateDatabase::Locked},
    { "_obeseFactor",     "2.5",              false, StateDatabase::Locked},
    { "_pauseDropTime",       "15.0",             false, StateDatabase::Locked},
    { "_positionTolerance",   "0.09",             false, StateDatabase::Locked},
    { "_pyrBase",         "4.0*_tankHeight",      false, StateDatabase::Locked},
    { "_pyrHeight",       "5.0*_tankHeight",      false, StateDatabase::Locked},
    { "_rainBaseColor",       "none",             false, StateDatabase::Locked},
    { "_radarLimit",      "_worldSize",           false, StateDatabase::Locked},
    { "_rainRoofs",       "1",                false, StateDatabase::Locked},
    { "_rainDensity",     "none",             false, StateDatabase::Locked},
    { "_rainEndZ",        "none",             false, StateDatabase::Locked},
    { "_rainMaxPuddleTime",   "none",             false, StateDatabase::Locked},
    { "_rainPuddleSpeed",     "none",             false, StateDatabase::Locked},
    { "_rainPuddleColor",     "none",             false, StateDatabase::Locked},
    { "_rainPuddleTexture",   "none",             false, StateDatabase::Locked},
    { "_rainSpread",      "none",             false, StateDatabase::Locked},
    { "_rainSpeed",       "none",             false, StateDatabase::Locked},
    { "_rainSpeedMod",        "none",             false, StateDatabase::Locked},
    { "_rainSpins",       "none",             false, StateDatabase::Locked},
    { "_rainStartZ",      "none",             false, StateDatabase::Locked},
    { "_rainTexture",     "none",             false, StateDatabase::Locked},
    { "_rainTopColor",        "none",             false, StateDatabase::Locked},
    { "_rainType",        "none",             false, StateDatabase::Locked},
    { "_rejoinTime",      "_explodeTime",         false, StateDatabase::Locked},
    { "_reloadTime",      "_shotRange / _shotSpeed",  false, StateDatabase::Locked},
    { "_rFireAdLife",     "1.0 / _rFireAdRate",       false, StateDatabase::Locked},
    { "_rFireAdRate",     "2.0",              false, StateDatabase::Locked},
    { "_rFireAdVel",      "1.5",              false, StateDatabase::Locked},
    { "_shieldFlight",        "2.7",              false, StateDatabase::Locked},
    { "_shockAdLife",     "0.2",              false, StateDatabase::Locked},
    { "_shockInRadius",       "_tankLength",          false, StateDatabase::Locked},
    { "_shockOutRadius",      "60.0",             false, StateDatabase::Locked},
    { "_shotTailLength",      "4.0",              false, StateDatabase::Locked},
    { "_shotRadius",      "0.5",              false, StateDatabase::Locked},
    { "_shotRange",       "350.0",            false, StateDatabase::Locked},
    { "_shotSpeed",       "100.0",            false, StateDatabase::Locked},
    { "_shotsKeepVerticalVelocity",   "0",            false, StateDatabase::Locked},
    { "_skyColor",        "white",            false, StateDatabase::Locked},
    { "_spawnMaxCompTime",    "0.01",             false, StateDatabase::Locked},
    { "_spawnSafeRadMod",     "20",               false, StateDatabase::Locked},
    { "_spawnSafeSRMod",      "3",                false, StateDatabase::Locked},
    { "_spawnSafeSWMod",      "1.5",              false, StateDatabase::Locked},
    { "_speedChecksLogOnly",  "0",                false, StateDatabase::Locked},
    { "_srRadiusMult",        "2.0",              false, StateDatabase::Locked},
    { "_squishFactor",        "1.0",              false, StateDatabase::Locked},
    { "_squishTime",      "1.0",              false, StateDatabase::Locked},
    { "_syncTime",        "-1.0",             false, StateDatabase::Locked},
    { "_syncLocation",        "0",                false, StateDatabase::Locked},
    { "_tankExplosionSize",   "3.5 * _tankLength",        false, StateDatabase::Locked},
    { "_tankAngVel",      "0.785398",         false, StateDatabase::Locked},
    { "_tankHeight",      "2.05",             false, StateDatabase::Locked},
    { "_tankLength",      "6.0",              false, StateDatabase::Locked},
    { "_tankRadius",      "0.72 * _tankLength",       false, StateDatabase::Locked},
    { "_tankSpeed",       "25.0",             false, StateDatabase::Locked},
    { "_tankWidth",       "2.8",              false, StateDatabase::Locked},
    { "_targetingAngle",      "0.3",              false, StateDatabase::Locked},
    { "_targetingDistance",   "300.00",           false, StateDatabase::Locked},
    { "_teleportBreadth",     "4.48",             false, StateDatabase::Locked},
    { "_teleportHeight",      "10.08",            false, StateDatabase::Locked},
    { "_teleportTime",        "1.0",              false, StateDatabase::Locked},
    { "_teleportWidth",       "1.12",             false, StateDatabase::Locked},
    { "_thiefAdLife",     "0.05",             false, StateDatabase::Locked},
    { "_thiefAdRate",     "12.0",             false, StateDatabase::Locked},
    { "_thiefAdShotVel",      "8.0",              false, StateDatabase::Locked},
    { "_thiefTinyFactor",     "0.5",              false, StateDatabase::Locked},
    { "_thiefVelAd",      "1.67",             false, StateDatabase::Locked},
    { "_thiefDropTime",       "_reloadTime * 0.5",        false, StateDatabase::Locked},
    { "_tinyFactor",      "0.4",              false, StateDatabase::Locked},
    { "_trackFade",       "3.0",              false, StateDatabase::Locked},
    { "_updateThrottleRate",  "30.0",             false, StateDatabase::Locked},
    { "_useLineRain",     "none",             false, StateDatabase::Locked},
    { "_useRainPuddles",      "none",             false, StateDatabase::Locked},
    { "_useRainBillboards",   "none",             false, StateDatabase::Locked},
    { "_velocityAd",      "1.5",              false, StateDatabase::Locked},
    { "_wallHeight",      "3.0*_tankHeight",      false, StateDatabase::Locked},
    { "_weapons",         "1",                false, StateDatabase::Locked},
    { "_wideAngleAng",        "1.745329",         false, StateDatabase::Locked},
    { "_wingsGravity",        "_gravity",         false, StateDatabase::Locked},
    { "_wingsJumpCount",      "1",                false, StateDatabase::Locked},
    { "_wingsJumpVelocity",   "_jumpVelocity",        false, StateDatabase::Locked},
    { "_wingsSlideTime",      "0.0",              false, StateDatabase::Locked},
    { "_worldSize",       "800.0",            false, StateDatabase::Locked}

};
const unsigned int  numGlobalDBItems = bzcountof(globalDBItems);

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